Touchless gestures is the given way to interact with social VR content

360 photo and video content is rapidly increasing and is now a part of social media such as Facebook. If you have used a VR-headset to watch a video in your social media feed, you have probably recognized the need for better interaction methods when navigating and controlling the content. Without a screen to touch, […]

360 photo and video content is rapidly increasing and is now a part of social media such as Facebook. If you have used a VR-headset to watch a video in your social media feed, you have probably recognized the need for better interaction methods when navigating and controlling the content. Without a screen to touch, we see gesture control as a natural and obvious way to interact with and experience VR content.

Gestures doesn’t interrupt

Crunchfish has developed several concepts based on the latest release of the Touchless A3D®   software optimized for VR. In this video a user is navigating and controlling social VR content using gestures and gaze. With gesture control the experience isn’t interrupted and you can stay immersed in the moment.